Suikoden 2 gameshark codes all items

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They are additive values since usually a numerical value is tied to a person Notice they are not normal flags, kinda weird and dumb how they did this but oh well * The suggestions will come up randomly (and sometimes empty) so keep trying. If you want to read it again, subtract the value or set it to zero. * The below flags are set when you've read the accompanying message. * These two values should be set to zero in order to find suggestions in the box* I was able to finally fix my broken save that got cheated out of Spinach #1! It's the 'wait Hai Yo.' flag when the hero has to leave and come back before starting. Skip unless you can't triggerĪnother flag that may have to be turned off as it signifies the end of the contestsĨ006af6f - flag to set for whom you enter the contestĨ006af70 - second flag to set after first 8 are completeġ0 = Turn on flag 0x10 skips the intro to each cook. I believe this flag cannot have 04 or 08 turned on, as these are set once you're done with the last contest. This could just be a 'castle ready' or time based flag.

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The flag 02 must be set for the events to trigger. I was testing by blanking out a whole block of flags and then modifying them. There are a couple flags that I'm worried about because I don't know what the other values on them should be. Pretty close to figuring out some gameshark codes for replaying the cooking contest.

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